Queen Street, Little Hulton, Salford M38 0WHEmail:
0161 921 1940
At St Edmund’s our Computing Curriculum offers to equip all pupils with the skills to use technology purposefully and successfully, supporting the needs of our community. Throughput the computing curriculum we endeavour to strengthen communication, with an emphasis on vocabulary skills and spoken skills. Our pupils are given the opportunity to design, create and debug programs, continually communicating this with others, and with a growing independence. This encourages every child to become an independent thinker. As pupils create, evaluate and present their digital content to others, it encourages them to face challenges with perseverance and resilience. At St Edmund’s, we recognise the importance of developing our children’s awareness and safety when using technology. We teach our children to use technology responsibly, particularly online, in order to become safe, active participants in a digital world.
If you would like to know more about the computing curriculum at St Edmund's, please arrange an appointment with your child's teacher or Miss Rogers, or alternatively follow links on this page to the statutory information.
On 5th February, St Edmund's took part in Safer Internet Day. All of our classes in KS1 and KS2 spent time looking at this year's focus: Permission & Consent.
Children completed activities which involved lots of discussions to make sure we are all safe online users, and are aware of the importance of when it is ok to give and ask for permission.
To see all the activities we got up to, look at our Safer Internet Day 2019 page:
During the Week Beginning: 9th December 2019, children at St Edmund's took part in the Universal Hour of Code celebration.
Taking part in this Universal Event was a fantastic way of seeing the many variants of code activities and recognising the importance of coding all over the world!
Every KS1 and KS2 class participated in an hour's session engaging with an exciting coding activity:
KS1 tried a new coding app, Scratch Junior.
KS2 were introduced to the coding language of Python. To see all the activities we got up to, look at our Hour of Code 2019 page:
Coding: We looked at object properties and learned about how computers use property values and parameters to store information about objects.
IT Module: Year 6 compared Baghdad (their history topic) to Manchester. Year 5 researched South America (their geography topic). They created posters, powerpoints and weather comparison graphs.
British Values - Democracy
During their work on British Values, Year 6 worked in groups to create their own Political Party, and present their four campaign promises. They then conducted a democratic vote, to find the most successful party. To create their party presentations, they used the laptops and Microsoft PowerPoint to display their ideas. They enjoyed changing backgrounds, adding special effects and some sound effects!